Tatak: Pressure Shaft · iOS & Android
Climb with one thumb. Squeeze to survive.
Tatak: Pressure Shaft is a vertical escape game. A hydraulic press rises from below, piston slabs slam shut across the shaft, and the only way through a crush is to be squashed flat inside a pocket in the wall at the moment of impact. Touch to cling, let go to kick, hold to spring.
Coming soon to the App Store and Google Play
What is Tatak: Pressure Shaft?
Tatak: Pressure Shaft is a portrait, one-thumb vertical climbing game for iOS and Android, built on the 2011 mobile game Tatak: The Great Escape. Tatak, the jelly creature from the professor’s broken flask, climbs a shaft from the underground lab to the surface while a press rises from below and never stops. Sections of the walls are piston plates that slam across the shaft after three warnings; shutters close above and below, so a crush can be neither outrun nor dodged, only survived by being squashed inside a pocket. Every third floor the professor’s boot stomps down from above under the same rule. Runs last from under a minute to several, and a retry takes a moment.
How it works
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1. Cling, kick, spring
Touch anywhere to squash and cling to the wall. Let go to kick off it. Hold to charge a spring jump, and drag sideways to steer in the air. An interactive tutorial teaches every move in the first minute.
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2. Read the warning, find the pocket
A slab warns three times: a sound, a shaking plate, a striped hazard band. The shutters close, so the only answer is the pocket in the opposite wall. Hold your touch inside it at the impact and you SQUEEZE through.
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3. Climb, mutate, go again
Clear a floor and pick one of three mutations to shape the rest of the run. The press speeds up with every tier. When it catches you, the next shaft is one tap away.
What’s inside
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One-thumb controls
Cling, kick, spring and steer with one thumb anywhere on the screen, in portrait. A hold-toggle option is in the settings.
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Slabs, the press and the boot
A rising press that keeps the pressure on, piston slabs with three-stage warnings, and the professor’s boot every third floor.
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Four worlds
The lab, the sewer, the cave and the surface, built from hand-made shaft sections arranged fresh every run.
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Mutations
After every floor, one of three: stickier goo, a thicker skin that survives a crush, luckier picks and more.
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The daily shaft
One shaft a day, the same for every player.
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Restore the bottle
Collect bottle shards to rebuild the professor’s flask and unlock skins and air trails. Missions give every run something to chase.
Made for
Tatak: Pressure Shaft is built for a thumb and a spare minute: one hand, portrait, no account.
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Short sessions
A first run lasts about a minute, a good one several, and a retry is instant.
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Reflex players
Read the warning, pick the pocket, hold at the right moment. The speed tiers keep raising the bar.
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One-hand play
Everything is one thumb, anywhere on the screen, on a phone held upright.
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Tatak fans
The creature, the lab and the professor from the 2011 game, turned upright into a new kind of escape.
The 2011 escape, turned upright
The 2011 Tatak: The Great Escape was a portrait canvas played sideways, with a floor, a ceiling and a crush. Pressure Shaft stands it upright: the floor and ceiling become the shaft’s two walls, the crush becomes the slab, and the original’s one stated goal still decides every run — find the empty space so you are not smashed. Tatak: The Great Escape Remake, the faithful rebuild of the original runner, is a separate game.
Nothing leaves your phone
The current version of Tatak: Pressure Shaft sends no information off your device.
- No account, no email, no sign-in.
- No ads, no analytics and no crash-reporting service in this version.
- It asks for no device permission, and on Android it does not even request network access.
- Your best heights, unlocks and settings are stored on your phone and nowhere else; uninstalling removes them.
- If a later version adds anything, the privacy policy is updated before it ships.
Free to play
- Free to play — the whole game.
There is no subscription and no account.
Questions
How do I survive a slab?
When a slab zone arms, shutters close above and below you, so you cannot outrun it. Get to the pocket in the opposite wall and keep your touch held, so Tatak stays squashed inside it, at the moment of impact.
Is it the same game as Tatak: The Great Escape Remake?
No. The Remake is the faithful rebuild of the 2011 sideways runner. Pressure Shaft is a new vertical game built on the same original: the creature, the lab, the professor and the crush, played upright with one thumb.
Is it free?
Yes. The whole game is free to play, with no subscription and no account.
Does it need an internet connection?
No. It plays offline; the current version does not use the network at all.
What is the daily shaft?
A shaft that is generated the same way for every player on the same day, so everyone climbs the same sections.
Which devices does it run on?
iPhone on iOS 15 or later and Android 7.0 or later, played in portrait. The game is in English and Turkish.
When does it come out?
It is in testing now and coming to the App Store and Google Play. This page will link the stores the day it is live.
Support
A bug, an idea, or a slab that felt unfair — email us and we reply within 30 days, usually much sooner.